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Free GLB 3D Models

50 models

One binary file with meshes, PBR materials, textures and animations — the open standard for real-time 3D.

What is GLB?

GLB is the binary form of glTF 2.0, an open format from the Khronos Group designed to load fast in real-time engines and browsers. Geometry, materials, textures and animations are packed into a single file, so nothing gets lost between folders.

glTF uses meters and a +Y up axis, and describes materials with the metallic-roughness PBR model, so a model looks the same in every viewer that follows the spec.

Where it is used

  • Godot 4 — imported natively
  • Unreal Engine 5 — built-in glTF import
  • Three.js, Babylon.js and <model-viewer> on the web
  • Blender — import and export out of the box
  • Unity — through the glTFast package