
79,702 tris · 76,979 verts · 2 materials
Description
Dense marsh grass 3D model: a thick 0.6 m clump of long, needle-thin blades in grey-green and olive, in four groups of different height and lean, with dry leaves and fibres at the base. For wetlands, bogs, lake shores and windswept meadows.
Technical specs
| Triangles | 79,702 |
|---|---|
| Vertices | 76,979 |
| LODs | LOD0 79.7k · LOD1 33.6k |
| Meshes | 1 |
| Materials | 2 |
| Textures | 6 · up to 2,048 px · PBR |
| Dimensions (W × D × H) | 0.84 m × 0.59 m × 0.59 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 14,891 px/m |
|---|---|
| UV space used | Tiling textures |
| Collision | No |
| Watertight | No |
| Rig | None |
| Animations | None |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 10, 2026- Download files match the sourceAll 14 download files reopened and match the sourcePass
- Plausible scaleHeight 0.59 m fits Nature (0.01–60 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightOpen mesh (69,984 open edges): fine for games, no STLWarning
- Material count2 materials (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 6 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 2K · 1K · 512 | 4.3 MB – 13.1 MB |
| FBX | FBX binary | 2K · 1K · 512 | 5.5 MB – 14.0 MB |
| OBJ | OBJ + MTL | 2K · 1K · 512 | 3.8 MB – 12.3 MB |
| USDZ | USDZ · AR | 2K · 1K · 512 | 5.7 MB – 14.5 MB |
| Blend | Blender file | Source | 14.0 MB |
Version 1 · every format is rebuilt from the same source file.




