
13,605 tris · 11,308 verts · 2 materials
Description
Marsh grass 3D model: a clump of tall green grass and sedge blades about 0.75 m high, with dry brown stems at the base. Scatter it along swamps, riverbanks, ponds and wet meadows.
Technical specs
| Triangles | 13,605 |
|---|---|
| Vertices | 11,308 |
| LODs | LOD0 13.6k · LOD1 5.9k |
| Meshes | 1 |
| Materials | 2 |
| Textures | 6 · up to 2,048 px · PBR |
| Dimensions (W × D × H) | 0.69 m × 0.46 m × 0.76 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 11,223 px/m |
|---|---|
| UV space used | Tiling textures |
| Collision | No |
| Watertight | No |
| Rig | None |
| Animations | None |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 10, 2026- Download files match the sourceAll 14 download files reopened and match the sourcePass
- Plausible scaleHeight 0.76 m fits Nature (0.01–60 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightOpen mesh (8,397 open edges): fine for games, no STLWarning
- Material count2 materials (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 6 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 2K · 1K · 512 | 1.2 MB – 4.2 MB |
| FBX | FBX binary | 2K · 1K · 512 | 1.5 MB – 4.3 MB |
| OBJ | OBJ + MTL | 2K · 1K · 512 | 1.1 MB – 3.9 MB |
| USDZ | USDZ · AR | 2K · 1K · 512 | 1.5 MB – 4.5 MB |
| Blend | Blender file | Source | 4.6 MB |
Version 7 · every format is rebuilt from the same source file.
How to use
Tags
Changelog
- v7Files rebuilt by the processing pipeline
- v6Files rebuilt by the processing pipeline
- v5Files rebuilt by the processing pipeline
- v4Files rebuilt by the processing pipeline
- v3Files rebuilt by the processing pipeline
- v2Files rebuilt by the processing pipeline
- v1First release




