
328,246 tris · 445,425 verts · 3 materials
Description
Moss 3D model: a 0.95 m mound of thick green moss cushions, made of about 32,000 tiny individual moss shoots over a sunken brown soil edge, about 0.2 m high. Place it on forest floors, between roots and rocks, and along swamp banks.
Technical specs
| Triangles | 328,246 |
|---|---|
| Vertices | 445,425 |
| LODs | LOD0 328.2k · LOD1 124.7k |
| Meshes | 1 |
| Materials | 3 |
| Textures | 9 · up to 2,048 px · PBR |
| Dimensions (W × D × H) | 0.95 m × 0.76 m × 0.21 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 21,940 px/m |
|---|---|
| UV space used | Tiling textures |
| Collision | No |
| Watertight | No |
| Rig | None |
| Animations | None |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 10, 2026- Download files match the sourceAll 14 download files reopened and match the sourcePass
- Plausible scaleHeight 0.21 m fits Nature (0.01–60 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightOpen mesh (431,406 open edges): fine for games, no STLWarning
- Material count3 materials (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 9 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 2K · 1K · 512 | 20.0 MB – 54.5 MB |
| FBX | FBX binary | 2K · 1K · 512 | 25.7 MB – 59.1 MB |
| OBJ | OBJ + MTL | 2K · 1K · 512 | 15.4 MB – 48.8 MB |
| USDZ | USDZ · AR | 2K · 1K · 512 | 22.9 MB – 57.4 MB |
| Blend | Blender file | Source | 85.2 MB |
Version 1 · every format is rebuilt from the same source file.







