
115,888 tris · 59,186 verts · 4 materials
Description
Bare tree 3D model: a young deciduous tree about 4.8 m tall with no leaves, a crooked trunk and a wide open crown of thin branches, with a few dry leaves left. For late-autumn and winter forests, parks and spooky scenes.
Technical specs
| Triangles | 115,888 |
|---|---|
| Vertices | 59,186 |
| LODs | LOD0 115.9k · LOD1 27.5k |
| Meshes | 1 |
| Materials | 4 |
| Textures | 12 · up to 2,048 px · PBR |
| Dimensions (W × D × H) | 4.38 m × 1.84 m × 4.80 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 1,319 px/m |
|---|---|
| UV space used | 77% |
| Collision | Yes · 1 mesh |
| Watertight | No |
| Rig | None |
| Animations | None |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 9, 2026- Download files match the sourceAll 14 download files reopened and match the sourcePass
- Plausible scaleHeight 4.8 m fits Nature (0.01–60 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsNo overlapping UVs in the unique UV layoutPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightOpen mesh (552 open edges): fine for games, no STLWarning
- Material count4 materials (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 12 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 2K · 1K · 512 | 5.5 MB – 57.3 MB |
| FBX | FBX binary | 2K · 1K · 512 | 5.8 MB – 59.1 MB |
| OBJ | OBJ + MTL | 2K · 1K · 512 | 5.4 MB – 58.7 MB |
| USDZ | USDZ · AR | 2K · 1K · 512 | 8.1 MB – 59.9 MB |
| Blend | Blender file | Source | 62.5 MB |
Version 5 · every format is rebuilt from the same source file.
How to use
Tags
Changelog
- v5Files rebuilt by the processing pipeline
- v4Files rebuilt by the processing pipeline
- v3Files rebuilt by the processing pipeline
- v2Files rebuilt by the processing pipeline
- v1First release







