
5,338 tris · 2,729 verts · 5 materials
Description
Wooden farm gate 3D model: a single-leaf plank gate with a Z-brace, iron hinges and two square posts, about 2.9 m wide. The pivot sits on the hinge axis, so the gate swings open in the engine without re-centring.
Technical specs
| Triangles | 5,338 |
|---|---|
| Vertices | 2,729 |
| LODs | LOD0 5.3k · LOD1 2.7k |
| Meshes | 2 |
| Materials | 5 |
| Textures | 15 · up to 2,048 px · PBR |
| Dimensions (W × D × H) | 2.88 m × 0.26 m × 1.96 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 4,368 px/m |
|---|---|
| UV space used | Tiling textures |
| Collision | Yes · 3 meshes |
| Watertight | Yes |
| Rig | None |
| Animations | MOV_GateLeafAction (2.0 s) |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND, STL |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 9, 2026- Download files match the sourceAll 15 download files reopened and match the sourcePass
- Plausible scaleHeight 1.96 m fits Props (0.02–20 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightWatertight: ready for 3D printing (STL)Pass
- Material count5 materials (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 15 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 2K · 1K · 512 | 4.5 MB – 49.6 MB |
| FBX | FBX binary | 2K · 1K · 512 | 6.5 MB – 76.7 MB |
| OBJ | OBJ + MTL | 2K · 1K · 512 | 6.3 MB – 76.6 MB |
| USDZ | USDZ · AR | 2K · 1K · 512 | 4.5 MB – 49.6 MB |
| Blend | Blender file | Source | 79.8 MB |
| STL | 3D printing | Source | 127 KB |
Version 5 · every format is rebuilt from the same source file.
How to use
Tags
Changelog
- v5Files rebuilt by the processing pipeline
- v4Files rebuilt by the processing pipeline
- v3Files rebuilt by the processing pipeline
- v2Files rebuilt by the processing pipeline
- v1First release







