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Sparse Sapling, realistic 3D model, GLB
92,142 tris · 49,643 verts · 4 materials

Description

Sapling 3D model: a thin, bent young tree about 4.9 m tall with a sparse crown and a few red-brown autumn leaves. Adds variety to forest edges, clearings and overgrown gardens.

Technical specs

Triangles92,142
Vertices49,643
LODsLOD0 92.1k · LOD1 23k
Meshes1
Materials4
Textures12 · up to 2,048 px · PBR
Dimensions (W × D × H)2.72 m × 1.38 m × 4.90 m
Pivotbase-center
Up axis · unitsY up · meters
Texel density3,408 px/m
UV space used77%
CollisionYes · 1 mesh
WatertightNo
RigNone
AnimationsNone
OriginAI-generated
FormatGLB, FBX, OBJ, USDZ, BLEND

Computed from the file by facet64.

Automated checks

Checked by facet64 on upload · Oct 9, 2026
  • Download files match the sourceAll 14 download files reopened and match the sourcePass
  • Plausible scaleHeight 4.9 m fits Nature (0.01–60 m)Pass
  • UVs presentAll meshes have UVsPass
  • No overlapping UVsNo overlapping UVs in the unique UV layoutPass
  • No n-gonsPass
  • No zero-area facesPass
  • No duplicate facesPass
  • Normals not flippedNormals face consistently outwardPass
  • WatertightOpen mesh (4,032 open edges): fine for games, no STLWarning
  • Material count4 materials (limit 8)Pass
  • Power-of-two texturesAll textures are power of twoPass
  • No missing texturesAll 12 textures foundPass

Files

FormatFileTexturesSize
GLBglTF 2.0 binary2K · 1K · 5125.0 MB – 55.8 MB
FBXFBX binary2K · 1K · 5125.4 MB – 57.4 MB
OBJOBJ + MTL2K · 1K · 5124.9 MB – 56.9 MB
USDZUSDZ · AR2K · 1K · 5127.0 MB – 57.8 MB
BlendBlender fileSource60.3 MB

Version 5 · every format is rebuilt from the same source file.

How to use

More realistic trees 3D models →

Tags

Changelog

  • v5Files rebuilt by the processing pipeline
  • v4Files rebuilt by the processing pipeline
  • v3Files rebuilt by the processing pipeline
  • v2Files rebuilt by the processing pipeline
  • v1First release
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