
357,560 tris · 270,187 verts · 2 materials
Description
Golden meadow grass 3D model: a wide 1.6 m clump of golden-tan grass in four uneven fans, with leafy branching stems and fine seed heads reaching about 1 m. Fills late-summer meadows, prairies, field edges and roadsides.
Technical specs
| Triangles | 357,560 |
|---|---|
| Vertices | 270,187 |
| LODs | LOD0 357.6k · LOD1 288.9k |
| Meshes | 1 |
| Materials | 2 |
| Textures | 6 · up to 2,048 px · PBR |
| Dimensions (W × D × H) | 1.64 m × 0.78 m × 0.99 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 33,565 px/m |
|---|---|
| UV space used | Tiling textures |
| Collision | No |
| Watertight | No |
| Rig | None |
| Animations | None |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 10, 2026- Download files match the sourceAll 14 download files reopened and match the sourcePass
- Plausible scaleHeight 0.99 m fits Nature (0.01–60 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightOpen mesh (113,982 open edges): fine for games, no STLWarning
- Material count2 materials (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 6 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 2K · 1K · 512 | 13.7 MB – 22.4 MB |
| FBX | FBX binary | 2K · 1K · 512 | 18.0 MB – 26.5 MB |
| OBJ | OBJ + MTL | 2K · 1K · 512 | 9.9 MB – 18.4 MB |
| USDZ | USDZ · AR | 2K · 1K · 512 | 19.0 MB – 27.7 MB |
| Blend | Blender file | Source | 26.6 MB |
Version 1 · every format is rebuilt from the same source file.



