
31,284 tris · 27,262 verts · 1 material
Description
Marsh grass 3D model: a dense clump of thin, dark-green tapered blades about 0.6 m tall, growing in irregular fans with dry fibres at the base and no soil plate. Scatter it along ponds, swamps, ditches and riverbanks.
Technical specs
| Triangles | 31,284 |
|---|---|
| Vertices | 27,262 |
| LODs | LOD0 31.3k · LOD1 3.3k |
| Meshes | 1 |
| Materials | 1 |
| Textures | 3 · up to 1,024 px · PBR |
| Dimensions (W × D × H) | 0.76 m × 0.48 m × 0.62 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 11,341 px/m |
|---|---|
| UV space used | Tiling textures |
| Collision | No |
| Watertight | No |
| Rig | None |
| Animations | None |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 10, 2026- Download files match the sourceAll 12 download files reopened and match the sourcePass
- Plausible scaleHeight 0.62 m fits Nature (0.01–60 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightOpen mesh (21,426 open edges): fine for games, no STLWarning
- Material count1 material (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 3 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 1K · 512 | 1.5 MB – 2.5 MB |
| FBX | FBX binary | 1K · 512 | 1.5 MB – 2.5 MB |
| OBJ | OBJ + MTL | 1K · 512 | 1.3 MB – 2.2 MB |
| USDZ | USDZ · AR | 1K · 512 | 2.1 MB – 3.1 MB |
| Blend | Blender file | Source | 21.2 MB |
Version 1 · every format is rebuilt from the same source file.




