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Fine Marsh Grass, realistic 3D model, GLB
31,284 tris · 27,262 verts · 1 material

Description

Marsh grass 3D model: a dense clump of thin, dark-green tapered blades about 0.6 m tall, growing in irregular fans with dry fibres at the base and no soil plate. Scatter it along ponds, swamps, ditches and riverbanks.

Technical specs

Triangles31,284
Vertices27,262
LODsLOD0 31.3k · LOD1 3.3k
Meshes1
Materials1
Textures3 · up to 1,024 px · PBR
Dimensions (W × D × H)0.76 m × 0.48 m × 0.62 m
Pivotbase-center
Up axis · unitsY up · meters
Texel density11,341 px/m
UV space usedTiling textures
CollisionNo
WatertightNo
RigNone
AnimationsNone
OriginAI-generated
FormatGLB, FBX, OBJ, USDZ, BLEND

Computed from the file by facet64.

Automated checks

Checked by facet64 on upload · Oct 10, 2026
  • Download files match the sourceAll 12 download files reopened and match the sourcePass
  • Plausible scaleHeight 0.62 m fits Nature (0.01–60 m)Pass
  • UVs presentAll meshes have UVsPass
  • No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
  • No n-gonsPass
  • No zero-area facesPass
  • No duplicate facesPass
  • Normals not flippedNormals face consistently outwardPass
  • WatertightOpen mesh (21,426 open edges): fine for games, no STLWarning
  • Material count1 material (limit 8)Pass
  • Power-of-two texturesAll textures are power of twoPass
  • No missing texturesAll 3 textures foundPass

Files

FormatFileTexturesSize
GLBglTF 2.0 binary1K · 5121.5 MB – 2.5 MB
FBXFBX binary1K · 5121.5 MB – 2.5 MB
OBJOBJ + MTL1K · 5121.3 MB – 2.2 MB
USDZUSDZ · AR1K · 5122.1 MB – 3.1 MB
BlendBlender fileSource21.2 MB

Version 1 · every format is rebuilt from the same source file.

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