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Dry Grass Tuft, realistic 3D model, GLB
55,784 tris · 49,600 verts · 3 materials

Description

Dry grass 3D model: a tuft of straw-coloured dry grass about 0.4 m tall with long, thin blades. Scatter it over fields, steppes and autumn meadows.

Technical specs

Triangles55,784
Vertices49,600
LODsLOD0 55.8k · LOD1 23.6k
Meshes1
Materials3
Textures9 · up to 2,048 px · PBR
Dimensions (W × D × H)0.55 m × 0.45 m × 0.42 m
Pivotbase-center
Up axis · unitsY up · meters
Texel density17,225 px/m
UV space usedTiling textures
CollisionNo
WatertightNo
RigNone
AnimationsNone
OriginAI-generated
FormatGLB, FBX, OBJ, USDZ, BLEND

Computed from the file by facet64.

Automated checks

Checked by facet64 on upload · Oct 9, 2026
  • Download files match the sourceAll 14 download files reopened and match the sourcePass
  • Plausible scaleHeight 0.42 m fits Nature (0.01–60 m)Pass
  • UVs presentAll meshes have UVsPass
  • No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
  • No n-gonsPass
  • No zero-area facesPass
  • No duplicate facesPass
  • Normals not flippedNormals face consistently outwardPass
  • WatertightOpen mesh (40,668 open edges): fine for games, no STLWarning
  • Material count3 materials (limit 8)Pass
  • Power-of-two texturesAll textures are power of twoPass
  • No missing texturesAll 9 textures foundPass

Files

FormatFileTexturesSize
GLBglTF 2.0 binary2K · 1K · 5123.7 MB – 14.3 MB
FBXFBX binary2K · 1K · 5124.5 MB – 14.7 MB
OBJOBJ + MTL2K · 1K · 5123.3 MB – 13.5 MB
USDZUSDZ · AR2K · 1K · 5124.7 MB – 15.3 MB
BlendBlender fileSource15.2 MB

Version 5 · every format is rebuilt from the same source file.

How to use

More realistic grass 3D models →

Tags

Changelog

  • v5Files rebuilt by the processing pipeline
  • v4Files rebuilt by the processing pipeline
  • v3Files rebuilt by the processing pipeline
  • v2Files rebuilt by the processing pipeline
  • v1First release
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