
55,784 tris · 49,600 verts · 3 materials
Description
Dry grass 3D model: a tuft of straw-coloured dry grass about 0.4 m tall with long, thin blades. Scatter it over fields, steppes and autumn meadows.
Technical specs
| Triangles | 55,784 |
|---|---|
| Vertices | 49,600 |
| LODs | LOD0 55.8k · LOD1 23.6k |
| Meshes | 1 |
| Materials | 3 |
| Textures | 9 · up to 2,048 px · PBR |
| Dimensions (W × D × H) | 0.55 m × 0.45 m × 0.42 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 17,225 px/m |
|---|---|
| UV space used | Tiling textures |
| Collision | No |
| Watertight | No |
| Rig | None |
| Animations | None |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 9, 2026- Download files match the sourceAll 14 download files reopened and match the sourcePass
- Plausible scaleHeight 0.42 m fits Nature (0.01–60 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightOpen mesh (40,668 open edges): fine for games, no STLWarning
- Material count3 materials (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 9 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 2K · 1K · 512 | 3.7 MB – 14.3 MB |
| FBX | FBX binary | 2K · 1K · 512 | 4.5 MB – 14.7 MB |
| OBJ | OBJ + MTL | 2K · 1K · 512 | 3.3 MB – 13.5 MB |
| USDZ | USDZ · AR | 2K · 1K · 512 | 4.7 MB – 15.3 MB |
| Blend | Blender file | Source | 15.2 MB |
Version 5 · every format is rebuilt from the same source file.
How to use
Tags
Changelog
- v5Files rebuilt by the processing pipeline
- v4Files rebuilt by the processing pipeline
- v3Files rebuilt by the processing pipeline
- v2Files rebuilt by the processing pipeline
- v1First release



