
7,918 tris · 4,069 verts · 4 materials
Description
Broken picket fence 3D model: an old 3 m section of pointed pickets with flaking teal paint, uneven gaps and missing boards. Fits abandoned farms, overgrown yards and post-apocalyptic villages.
Technical specs
| Triangles | 7,918 |
|---|---|
| Vertices | 4,069 |
| LODs | LOD0 7.9k · LOD1 3.3k |
| Meshes | 1 |
| Materials | 4 |
| Textures | 12 · up to 2,048 px · PBR |
| Dimensions (W × D × H) | 3.02 m × 0.24 m × 1.53 m |
| Pivot | base-center |
| Up axis · units | Y up · meters |
| Texel density | 4,622 px/m |
|---|---|
| UV space used | Tiling textures |
| Collision | Yes · 1 mesh |
| Watertight | Yes |
| Rig | None |
| Animations | None |
| Origin | AI-generated |
| Format | GLB, FBX, OBJ, USDZ, BLEND, STL |
Computed from the file by facet64.
Automated checks
Checked by facet64 on upload · Oct 9, 2026- Download files match the sourceAll 15 download files reopened and match the sourcePass
- Plausible scaleHeight 1.53 m fits Props (0.02–20 m)Pass
- UVs presentAll meshes have UVsPass
- No overlapping UVsTiling or shared textures: no unique UV layout to checkPass
- No n-gonsPass
- No zero-area facesPass
- No duplicate facesPass
- Normals not flippedNormals face consistently outwardPass
- WatertightWatertight: ready for 3D printing (STL)Pass
- Material count4 materials (limit 8)Pass
- Power-of-two texturesAll textures are power of twoPass
- No missing texturesAll 12 textures foundPass
Files
| Format | File | Textures | Size |
|---|---|---|---|
| GLB | glTF 2.0 binary | 2K · 1K · 512 | 4.7 MB – 46.5 MB |
| FBX | FBX binary | 2K · 1K · 512 | 5.1 MB – 52.5 MB |
| OBJ | OBJ + MTL | 2K · 1K · 512 | 4.9 MB – 52.3 MB |
| USDZ | USDZ · AR | 2K · 1K · 512 | 4.7 MB – 46.5 MB |
| Blend | Blender file | Source | 54.8 MB |
| STL | 3D printing | Source | 201 KB |
Version 5 · every format is rebuilt from the same source file.
How to use
Tags
Changelog
- v5Files rebuilt by the processing pipeline
- v4Files rebuilt by the processing pipeline
- v3Files rebuilt by the processing pipeline
- v2Files rebuilt by the processing pipeline
- v1First release







